Dokyo
来自 Onimusha Wiki
目录
History
Background
According to Dokyo herself, she was at some point (believed to be during the Heian Period between 794 and 1185) sent down to the mortal realm from Heaven for reasons she was never told. Known at the time as a woman named Kaguya. she was found and taken in by a bamboo cutter who treated her like a daughter. Kaguya was believed to be a woman of incomprehensible beauty, attracting countless suitors who all vied for her affections, including even the Emperor himself. However, Kaguya would reject each and every one of them.
Kaguya would spend most of her time attempting to learn the reason why she was sent down to the mortal realm, but her efforts were in vain. She would also have contact with the Oni of Hell, claiming to be the individual responsible for teaching them how to create Oni Gauntlets as well as Spirit Mirrors, though how true this claim may be is uncertain. Over time, Kaguya would slowly begin to morph into a monster, beginning to wear an unsettling mask to hide her face, though the reason for this change is not known. Her personality would similarly morph, becoming extremely sadistic and cruel, and she would eventually begin using the name Dokyo.
By this time, Dokyo had also become a hated enemy of the Oni through unknown circumstances, though she would begin creating new types of Genma in the mortal realm. However, they would often find themselves hunted down and defeated by Oni warriors such as Minamoto no Yorimasa who would successfully hunt down and kill a Nue that terrorized the Imperial Palace in 1153. While the Oni always assumed her to be a Genma, Dokyo herself claims to be something else entirely.
In the mid-to-late 1100s, Dokyo would become aware of Minamoto no Yoshitsune, learning that he was given an Oni Gauntlet as well as marrying the Oni Shizuka Gozen once he had reached adulthood. Despite this, she would become involved with him in some capacity, though whether this went as far as an extramarital affair or a simple alliance is not known. As a result, she would witness Yoshitsune's own half-brother turn on him, causing him to become disillusioned with Humanity. The Oni would then do the same after watching him become mad with the power he had gained from his Oni Gauntlet. Unlike the Oni, Dokyo seemed to support and even encourage his mad quest for more power, and would even begin to grow hateful towards Shizuka for turning her back on Yoshitsune. After the Oni had taken Yoshitsune's Oni Gauntlet from him, Dokyo would create another one for him to use in its place.
Not long before Yoshitsune's death, the two would meet in the Nine-Story Pagoda at Arashiyama and encourage him to try the new Gauntlet, though they would both sense a prying gaze from centuries in the future and presuming that Shizuka Gozen is likely attempting to stop Yoshitsune in the future. Yoshitsune then reveals his plan to unravel the fabric of reality and commit omnicide against both Humanity and the Oni, doing the latter by dying and then using the Oni power he had gained from Dokyo's Gauntlet, and doing the former by orchestrating the death of Ono no Takamura after the fact and taking his soul in order to escape Hell through the Oni Gate. Upon returning to the mortal realm, he plans to "stain it all red" by murdering every living thing in existence, going so far as to threaten to do the same to Dokyo before telling her that he's just joking. Whether he truly did plan to kill Dokyo or not is not known.
Yoshitsune's plan to destroy the Oni would come to fruition after his death in 1189, having been sealed within Avici by the Oni after learning of his plans to commit total omnicide. However, knowing that the Genma were also sealed there, he would rally them under his command and lead them out of Avici with the aid of the Oni traitor Shuten Doji, brekaing out of Avici and massacring the Oni that ruled over Hell. While the Oni also placed a level of blame for this massacre on Dokyo, it is not known to what extent she aided in this attack, or if she even directly partook at all. Regardless, Dokyo would remain in regular contact with Yoshitsune due to his ability to project an image of himself into the mortal realm, something he became capable of due to the Oni power he had gained from Dokyo's Gauntlet.
Onimusha: Way of the Sword
Gameplay
Unlike other fights throughout the game, Dokyo actively keeps her distance from Musashi in an attempt to avoid damage, relying on a wide variety of ranged attacks to prevent him from approaching. After she finishes her attack, or once she has recovered after taking damage, Dokyo will instantly disappear and re-appear elsewhere in order to perform her next attack. Dokyo will not perform the same attack twice in a row, and each of her attacks require a specific method in order to counter. While the player can use the Oni Bow, it will deal almost no damage and will not cause Dokyo to flinch, making it near-useless as a means of direct damage.
Phase 1
Lazer Lines: These attacks are typically performed one after another while Dokyo continuously moves around in an attempt to keep Musashi from reaching her. She will spawn one in front of her that begins moving towards Musashi, tracking him if he attempts to avoid it, though successfully performing a Reflex Dodge will cause it to harmlessly pass by and disappear once it is off-screen. She may also cause two to appear at the same time as they begin rotating clockwise as they move.
Red Crystals: Performed alongside the Red Lazers, Dokyo will periodically spawn a ring of these red crystals around her that slowly move outwards, damaging Musashi on contact. Like many other of her attacks, they can be Reflex Dodged in order to be avoided, and they will not attempt to home in on Musashi.
Rapid-fire Balls: Also performed alongside the previous two attacks, Dokyo will fire a stream of strange balls directly at Musashi. Uniquely, these balls will not cause Musashi to flinch, though while they individually don't deal much damage, this means that they can all hit Musashi in quick succession and drain his health extremely fast. However, should the player continue to Reflex Dodge through the stream of balls directly, they can be used to close the distance between Musashi and Dokyo, allowing the chance to deal damage once close enough.
Homing Buzzsaw: Rarely, Dokyo will also produce a large buzzsaw alongside the previous three attacks that continuously homes in on Musashi's location and will not immediately disappear upon successfully Reflex Dodging. Instead, it will continue to slowly move towards Musashi's position until it eventually disappears on its own, making it a constant threat until then. However, should Musashi manage to Deflect it, it will be sent back into Dokyo and damage her instead.
Lazer Net: Dokyo will warp to a position at roughly medium distance from Musashi and clap her hands together, causing her to form a copy of herself as they both hold a Lazer Net between them, moving towards and tracking Musashi in order to damage him with it. While this can be Reflex Dodged safely, activating Oni Vision will cause the fake Dokyo to glow yellow. Should the fake Dokyo be shot with the Oni Bow, it will disappear and cause the real Dokyo to fall to the ground, taking minor damage and giving the player a small window of time to attack her before she warps away. This attack cannot be Issened.
Kubi Akari Swarm: Dokyo warps to a position at meduim-to-long range and vanishes, leaving only her mask as it rapidly circles around Musashi. As it does this, 7 Kubi Akari will spawn before she re-appears not far behind them. Each of these Kubi Akari will immediately inflate and attempt to fly into Musashi as they self-destruct, dealing significant damage. Attacking them proves fruitless, so Musashi must quickly flee the circle to get out of range of the explosions. Should Musashi move behind Dokyo, she will instead be the one caught in the explosions, taking damage from each that she is in range of. This attack cannot be Issened.
Flame Jets: Dokyo will warp to a position far away from Musashi and use her red strings to pull up a line of metal flame jets, pulling the strings again to cause them to shoot a short stream of fire on both sides before pulling the jets back into the ground. Should Musashi find himself where the jets first pop out of the ground, he will take damage, though both this and the fire itself can be Reflex Dodged. The appearance of the jets themselves cannot be Issened, but the fire itself can.
Exploding Balloon: Dokyo will warp to a position far away from Musashi and begin hovering in the air as she produces a small paper balloon. This balloon begins circling clockwise around her as it grows in size. If left long enough, Dokyo will send the fully-sized balloon towards Musashi, causing it to hard-track his position. Once it makes contact with either Musashi or the ground, it will produce a large explosion that deals significant damage as well as inflicting the Burning ailment. The explosion can be Reflex Dodged, but this will not prevent Musashi from being set on fire.
If Musashi shoots the balloon while it is circling Dokyo, it will prematurely explode and deal damage to her, knocking her to the ground and inflicting the Burning ailment on her. She will continue to take Burn damage even between warps until the ailment wears off. This attack cannot be Issened.
Phase 2
Upon draining her first health bar, Dokyo will grow enraged and utilize more deadly versions of some of her attacks as well as gaining a couple of new ones.
Auto Rapid-fire Balls: Instead of performing this attack between the Lazer Lines, Red Crystals and Homing Buzzsaw, a device will appear alongside Dokyo that automatically fires these damaging balls while she performs her own attacks. While they still deal the same amount of individual damage, the stream will last significantly longer than in Phase 1, giving Musashi far more to avoid while attempting to approach Dokyo.
Double Exploding Balloons: Instead of one, Dokyo will now produce two Balloons at the same time, each rotating either side of her. While they can both be shot with the Oni Bow, Dokyo will not fall to the ground unless both of them explode and damage her. Should she be allowed to fire them both, they will be sent at Musashi one after the other instead of at the same time. This attack cannot be Issened.
Jewelled Branch: Occasionally, Dokyo will warp within melee range of Musashi and attempt to strike him with her Jewelled Branch just as she appears. While this attack can deal significant damage if not anticipated, it can also be both parried and deflected. Should it be parried, Musashi will fling it out of her hands and cause it to land on and impale Dokyo, dealing significant damage. Should Musashi deflect this attack, Dokyo's stamina gauge will instantly be reduced to 0, allowing him to perform a Break Issen. This is the only way to drain Dokyo's stamina gauge and perform a Break Issen on her.
Empowered Kubi Akari Swarm: While the majority of this attack remains the same as her Phase 1 variant, the 7th and final Kubi Akari that appears will be empowered and attempt to perform a grab attack on Musashi, locking him in place and exploding should it successfully make contact. However, should Musashi successfully perform a Grab Counter by Reflex Dodging just as the grab makes contact, Musashi will instead grab the Kubi Akari and throw it towards Dokyo, dealing significant damage on top of the Kubi Akari explosions that she has already been in range of. This attack cannot be Issened.
Heaven's Wrath: Dokyo will warp to a position far away from Musashi and produce a massive sphere above her as she begins to rise into the air. As she builds her power, large boulders will rise from the ground and crumble around her, though one will not crumble like the rest. After enough time has passed, Dokyo will launch a massive attack by removing her mask, causing a light to violently cover the arena and briefly blind the screen before slowly lowering back down to the ground as she recovers from the effort. This attack spans the entire arena, making it impossible to escape its range. However, the boulder that doesn't crumble will fall to the ground and act as cover. If Musashi is standing behind it when the attack is launched, he will avoid all damage as it breaks apart from the blast. A smaller rock is left briefly in its place that can be picked up and thrown at Dokyo for extra damage.
Another potential option is to strike Dokyo with an Oni Armament before she has the chance to begin charging her attack. While she will likely place herself too far out of range to reach, The Flashing Void allows Musashi to instantly strike her regardless of distance. Should this attack hit her, it will successfully stagger her and prevent her from launching the attack, instead warping away once she recovers. This attack cannot be Issened.
Genma Note
Found in Arashiyama in the middle of the arena where Dokyo is fought once In the Light of an Icy Moon has been completed
One of Yoshitsune's Faithful retainers. Not actually a Genma--at least, that's what she says. She's not given to speaking in straightforward terms, which means her motives for serving Yoshitsune and her overall aims are something of a mystery. In combat, she likes to chip away at her enemies from afar, slowly wearing them down. Staving off her attacks and working your way in close is the key to defeating her.
Trivia
- While it initially looks like a mere mass of flesh, the creature Dokyo is experimenting on during her introductory cutscene appears to be the fleshy face of the Greater Nue that is revealed once its head armor is broken, meaning she was likely performing the finishing touches of it by the time Musashi finds her.
- Dokyo's role as a Genma scientist and mastermind is similar to that of Guildenstern, though Dokyo herself claims to not be a Genma.
- If her claims are true, Dokyo is the only character in the entire series that is not Human, Oni or Genma, instead being something else entirely.
- Dokyo is the only enemy in the game who's stamina cannot be depleted by standard attacks, instead only being depleted if her Phase 2 Jewelled Branch attack is successfully deflected, immediately draining her Stamina entirely and allowing for a Break Issen.
- Dokyo is one of three bosses that will never attempt to absorb souls, the other two being Sasaki Ganryu (First Fight) and Rasho-gan.
- Dokyo is the only enemy in the game who performs attacks that cannot be Issened despite not being classified as Unavoidable Attacks or Grab Attacks.
- This applies to her lazer net, her exploding balloons, her Kubi Akari Swarm and Heaven's Wrath.














